Wednesday, August 22, 2007

Mark of CHAOS reviewed



Thanks to White Dwarf Magazine many people have been introduced to the fun of war games. The models and the painting can be fun, but most people are attracted to the game play. Hence why Warhammer and Warhammer40000 are a natural for putting onto the computer for great game play without the expense of buying thousands of models.

Having already owned and played the Dawn of War series, including Winter Assault and Dark Crusade I was hanging out to play Mark of Chaos as I prefer the ancient weapons, etc. I was so disappointed. Mark of Chaos feels like a half completed game. It feels like the developer got bored half way through and said, screw it release the game anyhow. Although the campaigns are good with nice cut scenes they are too linear.

As for the gameplay - it is good, with the units prefect and functioning just like you would expect them too with the favourites like the hellblaster gun and the pistoliers and the like, but what use is this if you can only used them in the campaigns.

I wanted something like the Dawn of War series where you could battle over a campaign map or have individual battles against an AI. This is a huge missing gap. They probably thought that most people battle online anyhow so just have an online battle option. However the controls for logging on the internet and building an army are disgraceful.



To deep silver - you really butchered this one. You had a great franchise that could have produced an awesome game like the dawn of war series but instead you have a flop, a disaster, a disgrace. No wonder my local computer games shop was selling it at half price - they were trying to unload a dud game.

Don't get me wrong - the magic is good, the upgrading of a character ok, the animation and graphics are fantastic but none of that counts for anything if there is no place to use it - two straight campaigns and online battles does not make a game - shame, shame, shame.

Min. Requirements are Windows 2000/XP, 2.4GHz Pentium 4, 256MB Geforce 68000, 512 MB RAM.

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